Apparently the website had problems with the font rendering on Windows due to some incompatibility of Windows with the used font rendering engine, so we changed to a more default font to fix this issue.
We are very happy to announce that the video of our presentation on Blender Conference 2011 about the MassiveEngine is online on Youtube!
With great joy we can announce that we will be giving a presentation on Blender Conference 2011 about our MassiveEngine. We will talk about how the engine functions, current and future features, do a realtime showcase of a early tech demo and of we will talk about our Blender3D integration. We are using the magnificent […]
Since the beginning of this year, we have been working on a new version of the Massive Engine, but also on a new game! We are currently preparing a official press announcement which will be released this summer. Keep an eye on the twitter or the news page for more information. Gronos is also officially […]